realiti.express
oct 18 - oct 19, 2024
Baltic XR Conference
Tallinn, Estonia
About the Event
realiti.express is a two-day conference that aspires to become the premier annual gathering for XR developers in the Baltic states and beyond. The inaugural event will welcome a select audience of 120 participants in a stylish venue in Tallinn Old Town, focusing on themes that Baltic XR companies are renowned for. realiti.express is organized by the Estonian VR and AR Association (EEVR), which has been serving XR companies and institutions in the region since 2014.
We will dive into
XR in
Gaming & Entertainment
- Case studies from leading game studios
- Immersive storytelling and user engagement
- Live demos and hands-on experiences
Digital Twins
- Real-world applications of Digital Twins
- Spatial planning and architecture
- Enhancing design visualization with XR
Virtual Worlds
- Case study of avatar customization and integration in AAA VR Games
- Roblox as a development platform
- Monetization Strategies in the Metaverse: From Assets to Experiences
Education & Training
- Case studies of XR in education and training
- Designing effective XR educational content
- Lessons from one of the largest educational VR deployments in the world
In Reality Express we will talk about
XR in
Gaming & Entertainment
- Case studies from leading game studios
- Immersive storytelling and user engagement
- Live demos and hands-on experiences
Digital Twins
- Real-world applications of Digital Twins
- Spatial planning and architecture
- Enhancing design visualization with XR
Virtual Worlds
- Case study of avatar customization and integration in AAA VR Games
- Roblox as a development platform
- Monetization Strategies in the Metaverse: From Assets to Experiences
Education & Training
- Case studies of XR in education and training
- Designing effective XR educational content
- Lessons from one of the largest educational VR deployments in the world
Interested?
Get TicketsBook your TICKET now for a jam-packed day of presentations, discussions and demos, followed by a day of hands-on workshops, topped off by the all-night gaming marathon, MängudeÖÖ.
Speakers
Friday, Oct 18
Time | Track | Date | Location |
---|---|---|---|
9 - 10 | DOORS, MORNING COFFEE | Oct 18 | House 10 |
10 - 12 | WELCOME AND KEYNOTES | Oct 18 | Main Hall, House 10 |
Märt Lume, Chair @EEVR - Opening Remarks | Oct 18 | Main Hall | |
Jeremy Dalton, Head of Immersive @PwC UK - The Thousand-Year Quest for Virtual Reality | Oct 18 | Main Hall | |
Petri Rajahalme, Founding Partner @FOV Ventures - Current Trends in the Spatial Computing Landscape | Oct 18 | Main Hall | |
10 - 17 | AR/VR Product Demos | Oct 18 | Demo Rooms, House 10 |
12 - 13 | Coffee, Lunch | Oct 18 | House 10 |
13 - 15 | THEME BLOCK: XR IN GAMING & ENTERTAINMENT | Oct 18 | Main Hall |
Ana Ribeiro, Game Creator @Pixel Ripped - Pixel Ripped Odyssey: A Decade of VR Evolution - From Student Project to Atari's Triumph | Oct 18 | Main Hall | |
Rein Zobel, Creative Director @Maru VR - Bootstrap Island - Recreating Reality for a Survival Game | Oct 18 | Main Hall | |
Ģirts Ķesteris, Co-Founder @HyperVR Games - VR & Stuff. How We Got to Successful VR Titles & Publishing | Oct 18 | Main Hall | |
Bohdan Sereda, Head of VR @CM Games - Launching a VR Sequel on Steam Early Access to 150k wishlists in 2024. Product, Community, Live-Ops Insights | Oct 18 | Main Hall | |
PANEL moderated by Daniel Torbjörnsson - Market and Creative Opportunities in XR Gaming in 2024 | Oct 18 | Main Hall | |
13 - 15 | THEME BLOCK: XR IN DIGITAL TWINS & ENTERPRISE | Oct 18 | Suite, House 10 |
Damon Hernandez, CEO @Mixx Reality - Digital Twins, the Foundation of Our Mixed Reality Future | Oct 18 | Suite | |
Cihat Kahraman, CEO & Co-Founder @VSight - Empowering the Front Line Worker to Create Digital Format Knowledge for the Company | Oct 18 | Suite | |
Andres Maremäe, Digital Twin PM @Strategic Management Office of Tallinn - Tallinn Urban Digital Twin and Public Participation | Oct 18 | Suite | |
Kristo Timberg, CEO @AS Hansab - Digital Perspective of a Manufacturing SME | Oct 18 | Suite | |
PANEL moderated by Vladimir Kuts, TalTech | Oct 18 | Suite | |
15 - 16 | /// DEMO ROOMS AND BREAK /// | Oct 18 | Demo Rooms |
16 - 18 | THEME BLOCK: XR IN VIRTUAL WORLDS | Oct 18 | Main Hall |
Darius Kniūkšta, Co-Founder at @ThreeCubes - Why Metaverse is Misunderstood? | Oct 18 | Main Hall | |
Steven Teras, Lead Software Engineer @Simple Magic - From Games to a Global Metaverse: Roblox’s Approach to XR | Oct 18 | Main Hall | |
Narmeen Marji, XR Specialist @Helsinki XR Center - From Gallery Walls to Virtual Worlds: The Finnish National Gallery’s Art Heist in Fortnite | Oct 18 | Main Hall | |
Sercan Altundas, Software Engineer @Ready Player Me - Dancing into VR: How Ready Player Me Brings Personalized Avatars to VR Games | Oct 18 | Main Hall | |
PANEL moderated by Jeremy Dalton, PwC UK | Oct 18 | Main Hall | |
16 - 18 | THEME BLOCK: XR IN EDUCATION & TRAINING | Oct 18 | Suite |
Louise Paepe, Senior Administrator @RTC Antwerpen - The Future of Learning: Discover How RTC Antwerpen Implemented XR in Nearly 700 Schools in Flanders | Oct 18 | Suite | |
Artūrs Gorenko, Co-Founder @VetVR - From Idea to Impact: VR for Veterinary Education project VET VR | Oct 18 | Suite | |
Sam Ehteshampour, CEO @Medutechs - Pioneering XR in Medical Education: Challenges, Validation, and Unlocking Innovation with AI | Oct 18 | Suite | |
Egle Rääsk, Co-Founder @BLUERAY - VR and the Recreation of Invisible Worlds | Oct 18 | Suite | |
PANEL moderated by Märt Lume, Futuclass - VR in Education: Cross-Sector Insights | Oct 18 | Suite |
Saturday, Oct 19
Time | Track | Date | Location |
---|---|---|---|
12 - 14 | DEEP-DIVE: VR Game Design with Ana Ribeiro of Pixel Ripped and Rein Zobel of Bootstrap Island | Oct 19 | EKA, Põhja puiestee 7 |
14 - 16 | DEEP-DIVE: Headset Demos & Discussions | Oct 19 | EKA, Põhja puiestee 7 |
22 - 4 | MängudeÖÖ - Estonia's largest gaming festival in Apollo Cinema Ülemiste *realiti.express 2024 ticket holders are able to attend MängudeÖÖ with a reduced price of 18 euros (normal price: 30 euros) | Oct 19 | Apollo Cinema Ülemiste |
Visitors Info
How to get there?
Tallinn is well-connected to major European cities, making it easily accessible for international attendees. The city`s efficient public transport system and compact size ensure convenient travel and accommodation options. Tallinn Airport, located just a short drive from the city center, offers direct flights to numerous destinations.
Why Tallinn, Estonia?
Tech-Savvy Culture
Estonia is a global leader in digital innovation, often referred to as the "Silicon Valley of Europe".
Vibrant Startup Scene
Estonia is home to several unicorns, including Skype, Wise and Bolt, which highlight its capacity for nurturing successful tech ventures.
Historical and Modern Fusion
Tallinn's picturesque Old Town is a UNESCO World Heritage site and seamlessly merges historical architecture with modern facilities.
Buy Ticket
Regular Realiti
€ 69
Student Realiti
€ 19
VIP Realiti
€ 119
One Realiti
€ 29